Showing posts with label Bioshock: Infinite. Show all posts
Showing posts with label Bioshock: Infinite. Show all posts

Friday, March 29, 2013

Bioshock: Infinite - Elizabeth is Annoying

Bioshock Infinite is the third game of the Bioshock franchise. The game was hyped up delayed and many people left the company. There was also the whole ending fiasco.

"There was a scene in the game at the end where . . . one of our artists--who got to a point in the game, played it, turned off BioShock, opened up his computer, opened Microsoft Word, and wrote a resignation letter; it had offended him so much," said lead designer Ken Levine in an interview with GameSpot. 

Really? Because the ending sucked about as much if not more ass than mass effect 3's ending. Only difference was Mass Effect spanned three games so the build up was bigger before the fall.

Bioshock Infinite takes place in SURPRISE another dystopian city, this time Columbia that flies over America led by the prophet Comstock. The game starts with you, a man named Booker DeWitt who to pay off gambling debts have to kidnap a girl called Elizabeth. As you do this you get dragged along different factions. The rich white folk the Founders, and the Chinese, Native, Black, Irish folk, the Vox . Basically the game is a social commentary of the 1900's except it suddenly changes halfway through the game and focuses solely on Elizabeth.

Now Elizabeth is a pretty useless character. She points out stuff, like explaining about the military and other things. What I found confusing was how she even know all this being locked away in a tower. Other than that she is used as a portable lockpick. Walk up to a locked door and click F. She will walk over and unlock it for you. Other than that she doesn't do anything other than throwing you an occasional item. Although she does give conversations sometimes which makes the game a little less lonely. However, the first two Bioshock games had people radio you so there is really no difference in her being there or not.

She also whines and cries. When things doesn't go her way she cries and runs away in a tantrum. When she runs off she is immediately captured and requires you to rescue her. Isn't that a great thing to teach women? A battered woman running away from the man and then get punished for doing so! This happens a lot in the game actually. Pretty much the whole game revolves around her getting captured again and again and requires your rescue. One thing I noticed in the game is she gets more and more battered as the game goes on. There is even a long torture scene where you can hear the sounds of her screams. Then you rescue her half unclothed 17 year old body from the chair and "help her." In the end of the game she is covered with cuts and bruises everywhere.

What I find annoying as hell is how powerful she is. She is able to bend space and time yet she has to be "protected." You are constantly telling her to stay behind and leave everything to you. She never joins you in battle. Like what the fuck? Shes a fucking God, let her do some work too. Its not like your guns or vigor powers are any good either. Compared to the other games it feels lacking.

Near the second half of the game, everything falls to shit. There was already a huge shortage of character compared to the first two games. Having killed off the few major characters like 25% of the way into the game wasn't really much help either. It ended up with just the two of you versus Comstock. The story became weird and haphazard as if it was suddenly rushed to meet a deadline. The two factions as said above were claimed to be "equal." The Vox is just the Founders with a different name was what Booker pretty much said. I found that to be quite bullshit because the Founders pretty much have government sanctioned stoning to death for interracial couples, while the Vox is trying to change things albeit a bit violently but what other way could they have done it?

Either way the factions merely exist as fodder. The game isn't about Columbia, it isn't about the factions, it all about you and Elizabeth and Comstock. The ending doesn't really explain everything either. Its filled with plot holes and pretty much ruins everything you've done in the game. Its also a 15 min long exposition from Elizabeth. But don't worry, all this can be solved with the season pass! The season pass is basically another name for the DLCs.

They're now selling DLCs before they even come out.