Divinity 2 is a game that uses the gamebryo engine, which the same games oblivion and fallout 3 is on. Its another obscure German game. German RPGs are usually known for their "hardcore" RPG games and their extreme difficulty curve. This is one of them. I didn't really care about this game but hearing people talk about it and hearing that an expansion is coming out for it I decided to check it out. Reviews were mixed, word of mouth was mixed. This was a game that some enjoyed immensely and others hated. Divinity 1 was a Diablo 2 clone and was considered a good game by many. Then I read on IGN giving it a 4.8/10 saying "I can't recommend this game to anyone." Now you know you're in deep shit. If Fallout New Vegas was as bad as people say and it scored a 8.5 going "A few technical problems aren't enough to sully this enjoyable and sophisticated adventure through the western wastes" then what the fuck did Divinity 2 do!? Well it sucked that's what.
You start off the game as a dragon slayer initiate and first thing you notice is the terrible lag. After fumbling around in the options for a bit you lower the resolution and lower quality to low you notice that everything looks like huge ugly blocks that are uglier than a 10 year old game. If this game makes Diablo 2 graphics look good then something is fucked up. Either way it still lags so giving up I just went and played on. I am using a welfare computer from many years ago but I can run most of the recent games without having to lower the default visual quality. The controls are terrible the jump is awkward and doesn't feel smooth at all. I can't explain it but it feels very wonky. You also need to jump a lot in this game to solve "puzzles" which makes it even more unbearable. You go around talking to people and do your "test to become a full fledged dragon slayer" by erasing your memories and training. What the fuck? Then you can focus on what class you want to start as. You can pick skills from any class you want but they give you three out of four to choose from. You can be the warrior the archer or the mage. Then there's the priest which is a summoner.
So I picked a warrior since I was lazy to run around waiting for mana and stuff. So you go around wacking stuff with clubs or slashing with swords. The typical hack and slash RPG stuff. One thing that was funny was a skill called Charge Attack. Instead of walking around like a snail you click charge and fly halfway across the map at the speed of light. The first time I clicked it I was laughing my ass off. Its so ridiculous that its funny. You can fly over rocks obstacles rivers everything. Its pretty much the warrior charge in World of Warcraft on steroids and crack. All other skills are pretty lame. You get a skill like whirlwind where you spin and do 1 + weapon damage on a 5 second cooldown. Lame. Skills that doesn't scale will be useless at late game. Skills that do scale will be useless early game. Skills like whirlwind are useless forever because it sucks even when fully upgraded. You can pick up caster skills like fireball and magic missle and stuff. But as a warrior you won't have much mana until you learn the mana leech talent. Yes this is like Diablo 2 shit. One point in mana leech would give you endless mana. You have a 80% on dealing a physical melee attack/skill to leech 4% of your damage as mana. Even so the game is hard as shit. Not literally.
This game has an insane difficulty curve that I'm not used to. The quest giver tells you that the dragon memories are going to kill you and you have to "quickly" head to the graveyard and kill some undead for some odd reason that its going to save you. So you go there and realize you're getting the shit beaten out of you from the first skeleton you see. Then you meet a boss of some sort like five steps in that one shots you. So you go what the fuck? Again. Here's what you do. Don't give a shit about what the quest giver says. Fuck your commander. You go outside of the town and start killing boars and goblins. Get some exp. Note that you have the ability to read minds but this also costs like 33-300exp per person depending on how strong their mind is. Yes costs exp to read their mind for useless shit like "oh i think so and so is a bitch" or stuff like "my dick hurts from fucking that whore in the stable." Sometimes you get some extra info but that doesn't do much. Anyways all this exp is taxed. As in you kill a boar for 18exp and it will deduct it from your tax until it is gone then you can start actually gaining levels. Monsters don't ever respawn in this game so you're fucked if you don't hunt down every single boar in existence.
So I'm going around wacking boars and goblins and eating the occasional food and drinking the potions when I walk accidentally into a goblin chief that looks like every other goblin. Not knowing that it was the chief I flew towards it at the speed of light and got two shotted in the process. So now I lost all the time I wasted on killing boars and goblins. I have no idea how to brew potions, it never tells you. I wanted to get more potions so I went on gamefaqs and found that it was down. So I went and downloaded a trainer then turned on invincibility then went around seeking revenge on everything that shit on me earlier. Going around like a god I met a wounded dragon knight, human servants of the dragons that you were trained to kill. Anyways she shows you some kind of weird vision then you got turned into a dragon knight and she appears in your conscious kinda like Xana from Dark Messiah except shes not cool like Xana. And you don't have conversations with her. She will comment on stuff throughout the game. Then you meet your old commander who sees the "taint" in you and decides that you should die so instead of killing you herself she leaves three untrained losers to fight you and you kill them all and take their gear. Then the main bad guy comes and kicks you down and steps on your face and goes "I'm letting you go this time blah blah blah" then laughs and disappears into the distance. Then you go around killing more dragons and dragon slayers and necromancers and spirits and other shit and the main bad guy comes back and goes "You are being annoying I should have killed you earlier." So he walks away and sends a few bad guys at you that you kill easily. What the fuck is wrong with the villains? Can they act more retarded and cliche?
Anyways I turned off the game and uninstalled it at that point because it just became a pointless walk around in circles listening to stupid idiotic conversations with skills that doesn't make sense like single weapon mastery where you get bonus damage if you are ONLY holding one weapon. If you are only holding one weapon why not use a two handed weapon for longer range, bigger splash, and more damage? Or dual wielding for even more single target damage? Or a weapon and shield combo for MASSIVE damage bonus and a shield? Single weapon master adds like what 30% more damage while a sword and shield adds 86%. Why? How does that work? If you think you can play this game be my guest.
"Instead of rewarding player skill in terms of the abilities you've selected, combat is often more about exploiting AI glitches and slamming potions as rapidly as possible to stay alive until you're at a decent enough level to steamroll everything in your way."
"Even worse, at one point a door disappeared from the environment so I couldn’t actually exit and had to reload a previous save (which didn’t solve the issue), and in multiple instances save files I overwrote multiple times didn’t load correctly"
I'll end it with those two quotes. This is what to expect when you play this shit.
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