So when I first saw this all I can think of is how much it looks like Civilizations 5. I didn't play much of that game so I couldn't really compare them. What the major differences are is that Warlock focuses more on combat and its set in a fantasy world rather than historical world. When you first start the game you just pick a world size, a world type, and a wizard hero. You can customize your hero but theres not too much to it. The spells you can pick can all be learned so its better off picking a passive upgrade but even those are minor compared to any building you can make. As soon as you enter the game you notice that the world is fucking tiny. Yes the world is that small and yes you meet your enemy about five seconds into the game and you start fighting.
You might be thinking, well I like faster combat and I rather not build for hours. No, its just an illusion that you can get straight into the battle. The shitty units you start off with keep dying off like flies. I know thats supposed to happen but trying to capture a castle is like catapulting bodies against a stone wall. You lose out on so much resources its pointless. Also you can't start wars with everyone at once because you'll get fucked from all sides because of how small the world is. By the time you have a decent army and start laying siege to their castle the enemy has time to expand. You're laying siege gathering all your troops and pumping out more by the turn while waiting for your loser catapults to lumber over faster and you notice something wrong. YOU CAN'T FUCKING END THE TURN.
They simplified the game so that you press one button for everything. There will be a list of things you must do before the turn is over. You click that button it automatically picks the first objective on your list. Build a building. Ok thats fine. Click again, your troops have been created. Ok great. Click again. You unit is missing an action. Ok I'm laying siege I'll have them stand here. Click. Your unit is missing an action. No I don't want to move. Click. Your unit is missing an action. FUCK YOU. Move 1 cell to the left move 1 cell back. Click. Turn ended. It doesn't seem that bad but when you have 15 units waiting for catapults to arrive it gets tedious. I like to point out that there is absolutely no tutorial in this game. What does this do? What does that make? What is this for? You'll never know the answers to those questions until you play and get killed finding out. You'll never know what you're building for and what that building is for anyways.
Back to the battle you send all your guys in start attacking while catapults are blasting away. All of a sudden the enemy summons a bunch of spirit wolves and skeletons in one turn. What the fuck is that bullshit? Summon spirit wolves have a two turn cast time and this asshole just summoned five in a single turn thats against the rules. Well screw the rules because the computer cheats like a fucking asshole. You kill off his army but lose out on most of your units because the asshole won't stop summoning and you take over the town. His tiny expansion on the edge of his empire. Then the next turn he summons more wolves and destroy your army taking it back. You send more troops and take back the town only to find him summoning more wolves. So you play like an asshole too and click destroy city so he can't take it back.
Now the game becomes a war of attrition. I've been playing this game for five hours and I still haven't beaten a single guy. I captured most of the continent he's in his corner summoning endless wolves that I can't kill fast enough before more pops up and I don't know what the fuck to build or do to counter that. I don't even know what to build in order to unlock the higher tier stuff. There are special locations where you can build special buildings but those too don't explain anything. If you find a labyrinth you can build a building to hire minotaurs or give your infantry labyrinth training. What do either of those do? I don't fucking know. It never explains it.
The magic is ok in this game. You have three resources. Gold to hire stuff, build stuff, and basic upkeep of everything. Food is for army upkeep and mana is for your wizard spells. You can research spells and learning certain spells unlock new spells but you'll never know what unlocks what because it never tells you. Of course it is everything is hidden in this game and theres no tutorial at all. Some spells like summon spirit wolves cost a lot of mana and has mana upkeep for every turn. Some spells take more than one turn to cast like summon spirit wolves but for the fucking cheating enemy they can keep casting forever.
Then to put salt on the wound, I suddenly get a message pop up saying yellow player has won the game. Why did he win? How did he win? It never says anything just "so and so has won the game" and kicks you to the main menu. Theres no warning, theres no stat screen to compare yourself theres nothing. You just die and it kicks you to the main menu. What the fuck?
Maybe this game isn't for me. I don't want to spend hours reading up on what to do on a wiki site and spending 80 hours to win a war of attrition to a cheating asshole enemy.
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