I've been reading about the games coming out recently and can't help noticing that a majority of the games were just remakes or sequels of old games. What happened to the new IPs? Are people so scared of making something new and just resort to using the same old copy paste games? Like sports games, the franchise are now older than their target player base. Do we really need a Zone of the Enders remake in HD? Do we really want Mario Bros. in HD? How the fuck is re-releasing an old game, touch up the graphics, and sell it again as some kind of brand new game working? Sure you may argue that some people may have never played the old games and bringing it over in HD lets people play it blah blah blah. Yeah I know that but that doesn't mean you need to update your whole library of games every 3 years or making sequels reaching the 20's. What happened to new ideas?
Nowadays people are just so scared of trying new things. They look at whats doing well then copy them, repaint them with different graphics, change one tiny thing, and then release it as new. Look at how many Diablo clones are there, or worse look at the WoW clones. People are afraid to try something new, games are now more about profit than the fun or the love of making them. Which is why indie companies are thriving now. They can take risks because they don't have giant publishers to please. They don't need to change their game to fit the market because the publishers think they are taking too big of a risk with their money and pull the plug. A lot of developers are going indie because of this very reason. Kickstarter has exploded recently because developers don't want publishers breathing down their neck.
There are companies who slap the name of another game onto them just to make their player base think that its part of the franchise so it'll sell better. Square-Enix for example, slaps every game with Final Fantasy. Even shit not related to Final Fantasy gets slapped something to tie it in together. Remeber Vagrant Story? It was slapped with Invalice and shit to link it together with FF13 and FFT. Remember Secret of Evermore? The only game developed in North America by Squaresoft? Yeah it wasn't even supposed to be called that they just slapped that name on so everyone thought it was a sequel to Secret of Mana. Which it wasn't and had nothing to do with.
What about Bioware and slapping Dragon Age 2 onto a game that has nothing to do with Dragon Age? Part of the reason why everyone was so mad about the game was that it had nothing to do with Dragon Age except bring in characters from the first game, which they completely retconned, butchered, and remade. If you were planning on writing new characters, why not make new ones instead of using characters from the previous game. So it would give the illusion that the two games are connected? Even when the characters went from white to dark skinned, strong mercenary to super slut, voice of reason to gigglesquee retarded fucking naive dipshit elf, joker to emo whinebaby? Its a complete 180 flip on their characters and they did it just so they can be lazy and won't need to write completely new back stories for their characters. The game doesn't even take place in the same area as the first game its just briefly mentioned. You don't fight darkspawn or do anything like the first game you just wander around doing chores for people and the game ends.
Its not just games doing this shit though, movies, TV series, every fucking thing is remaking their old stuff. They know it worked before so they can milk more money before they eventually are forced to make a new IP. Will it work? Will it fail? If it does work though, you can guarantee hundreds of sequels and spin offs and then new remakes once the sequels and spin offs lose momentum. Until it starts all over again in an endless loop of pussy footing around avoiding risks.
Saturday, September 29, 2012
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